Our environments can have a powerful impact on how we view things, especially in how we view the things about ourselves. Because adolescents spent a lot of time in school, their teachers, their classmates, and the content that they learn can influence how they interpret information. This also includes mental health: conversations with peers and the ways that teachers talk about their expectations on students can have subtle, but lasting effects.
Adolescence is a time where we want to and feel like we can do everything on our own. This desire to be an individual without asking others for help happens with pretty much everyone once they start puberty. As we get older, we realize we have the option to make our own choices and don’t always have to rely on what those who are older than us.
Our minds often give us images of certain types of people when we think about certain things. For example, we tend to think of those with anxiety to be by themselves, preferring to be alone and in the quiet. It can be easy and even confusing to separate introversion and social anxiety, since both include a preference of being alone and away from crowds. Even though there are significant differences, the assumption is that most people with social anxiety are also introverts, and that the two go hand in hand.
More often than not, people have a negative view of video games and its relationship with mental health. Video games are often associated with addiction and seen as a poor coping mechanism. Those who play violent video games tend to be more likely to show depressive symptoms too.
While the lasting power of things on the Internet is permanent, the significance and popularity of some things are fickle. Even if Facebook is still up and running, notes and middle school photos buried somewhere deep down your feed, you probably don’t use it anymore – what was once one of the most popular website for teens is now only used by 51% of them, with only 10% saying they use it the most often.